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3#define VIPRA_MAP_INIT \
5 std::vector<VIPRA::Geometry::Polygon> const& obstacles, \
6 std::map<std::string, std::vector<VIPRA::Geometry::Polygon>> const& objectives, \
7 std::vector<VIPRA::Geometry::Polygon> const& spawns, \
8 std::map<std::string, VIPRA::Geometry::Polygon> const& areas)
10#define VIPRA_MAP_RESET void reset_map_module()