26 VIPRA::delta_t elapsedTime = 0;
28 std::vector<Behaviors::stateUID> pedStates;
29 std::vector<Behaviors::typeUID> types;
30 std::vector<Event> events;
31 std::vector<Behaviors::Location> locations;
32 std::map<std::string, std::vector<Behaviors::Location>> objectives;
The context in which a simulation is run. This includes the elapsed time, the random number generator...
Definition behavior_context.hpp:24